Troops
Upgrading troops is expensive in terms of Daru. Instead of upgrading the lower ranked units u should save as much Daru as you can.
I recommend that you try it so:
Level 0 :Lancers
- Level 3 - 5 ( More is not required because you will level up very quick and can get Hunters-wich are stronger)
Level 5: Hunters
- Level 15 - 17
Level 20: Priest (Magic)
- (You should skip this ones .. at lvl 20 you will need all the DEF and DMG u can get from your troops so skip to Paladin it´s better)
Level 20: Paladins
- Level 20 - 24 ( higher if your Hero is weak at this point)
Level 30: Gryphons
- Level 25 - 35 (If you need or don´t a higher Level depends on your Hero’s power and defense). They have stun skill.
Level 40: Knights
- Level 35 - 40 ( Great physical damage dealer with high defense. Try not to invest to much Daru in them because u will need a LOT for Templers)
Level 40: Angel (Magic)
- Level 35- 40 (Does magic damage and restores Health. But sacrifice a turn for healing. I don´t recomend that you take them if your Def is low)
Level 50: Templars
- Level ---- ( Here you will put in all the daru you got!
OR
Level 50 : Warlock
- Level (Magic)---- (here.....
Daru needed for:
Knights/Angels
1-15 total: 205,050
1-20 total : 650,550
1-25 total : 1,573,425
1-30 total : 3,232,425
1-35 total : 5,942,550
1-40 total : 10,057,050
1-45 total : 16,057,425
1-50 total : 24,373,425
Templars/Warlocks:
1-10 total : 58.000
1-20 total : 568.000
1-30 total : 3,7 mil
1-40 total : 13,1 mil
1-50 total : 31,1 mil
1-60 total : 70,9 mil
1-70 total : 135,2 mil
Note: As u see strong troops costs very..... very much Daru... So save it from time:)
Tipp:
I personally prefer Knights & Templars. From my expirience in Battleground and Arena ,Angels & Warlocks die after one hit and never get to heal the opponent.But u guys can choose what u think its better for you.
I will be back with more details.. next hours or days:D